Tool programming outside and inside Unity3D , Switch Port of The Almost Gone, Development of a prototype for an unannounced 2D RPG on Unity3D for Switch/iOS
Read MoreTool programming outside and inside Unity3D , Switch Port of The Almost Gone, Development of a prototype for an unannounced 2D RPG on Unity3D for Switch/iOS
Read MoreMy mission in this internship at Malkyrs Studio was to improve the software quality of the connected card video game The Arenas of Eternity developed by Malkyrs using NFC technology.
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