Leo Sauvage | Game Programmer

About image
Hi !

My name is Leo Sauvage, I am a French software engineer student at ENSICAEN, France, a beginner game maker and I am always looking for a good internship opportunity as a Game Programmer. I really like RPGs, Fighting Games and challenging games focused on the trial and error mechanic like Dark Souls and Furi.

My last professional experience is my internship at Happy Volcano an indie studio creating game for PC, iOS/Android and Nintendo Switch

I am currenty working with the CNRS on UnityMol, a molecules visualization software (Desktop, VR, AR)

CubeGL is a prototype developed in C++ with OpenGL

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Perfect Maze Generator made with Unity

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A 3D shooter/runner with gravity and colors made with Unity

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A basic shoot'em up with a time related mechanic made in C++ with SFML

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A simple top-down view boss rush shooter made with Unity

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Tool programming outside and inside Unity3D , Switch Port of The Almost Gone, Development of a prototype for an unannounced 2D RPG on Unity3D for Switch/iOS

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My mission in this internship at Malkyrs Studio was to improve the software quality of the connected card video game The Arenas of Eternity developed by Malkyrs using NFC technology.

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School Team Project using a webcam, OpenCV and Lego MindStorm with Lejos

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Drawing Software made in C++ (Qt)

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